I've spent the last decade working in the media & advertising industry, and have just graduated with a masters degree in Computer Science, specialising in federated learning, information retrieval, and adversarial game AI. Weird mix, I know, but you like what you like. From London, now based in New York.
Over the last 15 years, I've built and designed games (as a hobbyist), enterprise-grade databases, workflow automation platforms, and more recently, several machine-learning projects with a specialism in natural language processing.
Always curious, I'm often on the lookout for novel or odd ML projects and remain a committed homebrew game designer (and student of game design theory, especially adversarial search in multi-agent environments.
Check out some of my snippets on github or e-mail me
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